Bugs and feedback
1b. One video shows a way to fall through the map accidentally.
2b. The other video shows something that happens often. When I am mounted to the deployable shield, often a chip of its armour settles right in front of my vision as the opponent shoots back at me.
3b. The challenge 'Protection Expert' keeps resetting on 'Get assists of any kind in a match'. One day I had it at 48/50, then it is back to 0. It got back to 10, then back to zero.
3c. Some of the weapon attachments say they reduce the aim down sights time, but there is no change in the numerical part of the menu. I think a lot of attachment descriptions with their numbers need double checking.
Other feedback:
1f. Please allow the melee hot-key to work even when aiming down sights.
2f. Add option to mute the background radio chatter audio so the menu can be silent except for the clicks of selecting stuff. I also want this option to mute the background battlefield sounds in the in-game menus, like when a game is starting on Liberation Peak you can hear villagers etc.
3f. Add option to keep music only in the out of game, main menu. I like the main menu music when I start the game, but the main problem is the in-game match ending music starts too early and is too overbearing, so I just mute the music altogether.
4f. Make boosters only count actual playing time like in 2042.
5f. Make maps where it is more worthwhile to use the transport helicopter. Even add a map where two transport helicopters are necessary. 20 years ago I imagined what the future of the Battlefield series might be, how it might grow in scale and content. Imagine the possibilities of the faster internet connections people would have in the future. But today it is still the same player count, and smaller maps, narrow winding roads, and one transport helicopter that is usually riskier than simply sprinting the objective.
6f. In Oceania region most servers I join are at least half populated with bots. Surely there are enough players, but it seems they are distributed across too many servers. I don't mind joining games in progress if it reduces the chances of playing with bots.
7f. No-one will ever choose a muzzle attachment that is not a suppressor or a flash hider, because the disadvantage of being in-world spotted every time you fire is too great.