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Jaycerb0's avatar
Jaycerb0
Newcomer
3 hours ago

Dead is the story focused FPS games making way for costume pay2LVLUP

The game again ponders to the kiddos multiplayer pay to level up and costume wearing adult children. The story at the beginning gave me goosebumps thinking this was like BBCOMPANY. BUT!, I found it to be the shortest story yet. More cinematic than gameplay. The hard-core mode for me who is good not great; and a lover of fps war games found it the easiest game yetto complete. The enemy's stood gawking at me without firing a shot. A massive fight with few soldiers. A let down is an understatement. COD MW still has the advantage on story mode campaign. Obviously the everything is destructible is a great achievement until in campaign where you try to shoot out a light bulb and it dosent even scratch glass unless you lob c4 or send a granade flying. Its focus is obvious. Using everything destructible to gain players. Getting enough players to play multilayer to make up the numbers. Yet again. Since battlefields bad company and battlefield 4 the team have forgot about US! ( ME AND MILLIONS OF OTHERS ( who get enthralled by the campaign making the multilayer a little bonus. Where were the characters portrayed in the trailer? Instead it's the campaign is your training ground for a multilayer with senseless but modestly enjoyable destruction and war with no story to as why both armys are at each other. I was so happy to see the trailer.. a bruised up president giving a speech when in fact there was no speech in game. Nothing like the trailer. Just a drive around watching your npcs doing the killing and if you did die it would restart ahead of where you were so that I'd have to restart missions. I restarted the game 3 times. On hard-core!! Wow you die then respawn at last saved point..it should be die and restart the game again at that level. Not kill off entire squadrons along with tanks while taking out jets on your own without getting hit. Games like left for dead set a standard for when you die and respawn as the enemy don't reappear from the same places. So that each time it was unpredictable.  FPS games including MW still haven't copped on to that and changed it up. Making dying a bonus because you then know where to head for and what to do next. I'd ask for my money back but obviously wouldn't get it. Same goes for dying light the beast and borderlands 4..create a fake campaign focused flgame with great cut scenes as an advert but only to get the opposite. Sorry BF TEAM BUT A COMPLETE LETDOWN
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