Game crashes while compiling shaders on ROG Ally Z1
Hello EA Support,
I'm experiencing an issue launching Battlefield 6 on my ROG Ally Z1 Extreme and was hoping you could help.
Every time I launch the game, it starts compiling shaders as expected. However, after reaching a certain percentage, the game suddenly crashes back to the desktop. Sometimes it gets a little further than before, but it always crashes during the shader compilation process and never finishes.
I've spent quite a bit of time trying to fix the issue on my own. I've searched through multiple forum threads and Reddit discussions and tried every suggested solution I could find, including verifying the game files, updating drivers, reinstalling the game, and other common troubleshooting steps. Unfortunately, none of them solved the problem.
Is this a known issue, and is there an official fix or workaround available? From what I've seen, Battlefield should run well on the ROG Ally Z1 Extreme, so I'm wondering if there's something specific causing this shader compilation crash.
Thank you for your time, and I look forward to your response.