I am experiencing a sporadic lighting/rendering issue in the Boutique District area during Redsec games.
When I go onto a building, enter a building, or sometimes jump down from a building in this area, the visuals change significantly. The environment suddenly becomes much brighter, individual extremely bright glare spots appear, and when I enter buildings, the interior becomes almost completely black. The only visible elements are bright dust particles floating in the air. As a result, visibility is severely reduced or completely blocked.
When I leave the building, the street becomes partially visible again, but some blinding glare spots remain. If I look in the direction of one of these spots, I become completely blinded and can no longer see enemies or the environment properly. This makes normal gameplay in the Boutique District almost impossible.
The issue does not occur immediately at the start of every round and does not happen in every round. In some rounds, I was able to enter the area without any problems, while in other rounds the issue started after entering a building, moving around the building area, or jumping down from a building.
I have recorded a video where the issue and the affected Boutique District area can be seen clearly.
Expected Behavior:
Indoor and outdoor areas in Boutique District should be rendered with normal lighting, without extreme overexposure, blacked-out interiors, or blinding glare spots.
Actual Behavior:
After entering or leaving certain buildings in Boutique District, the lighting/rendering becomes corrupted. Interiors turn almost completely black, while some particles and light sources appear extremely bright.
Reproducibility:
Sporadic. The issue does not happen every round, but it has occurred multiple times in the same area.
Platform: PS5