List of issues with the game
Taken from a Reddit post summarising all the issues we have with the game, add anything else to the replies.
BATTLEFIELD 6 COMMUNITY COMPLAINTS SINCE OCT 10
# UX / UI / Menu / Loadout
* Main menu “Netflix-style” layout
* Horizontal tile scrolling awkward on PC
* Settings menu buried too deep, inconsistent structure
* Keybinds for menu actions (F / C / X) not customizable, can’t unbind actions can only reset to default
* Customization and skin menus confusing with unclear equip states
* Loadout and weapon customization require too many steps
* Cannot edit loadouts mid-session or between matches
* UI design favors controller navigation over mouse and keyboard. Not everything needs to look like Netflix.
* Menu transitions feel laggy or unresponsive
* Screen space poorly used, cramped visuals
* Placeholder or debug text in menus (“ID\_BOOTFLOW\_PRESS\_PLAY”)
* In-game player stats overview too shallow compared to [Tracker.gg](http://Tracker.gg) or external sites
* Unable to change reticle style or colour
* Server browser doesn’t remember basic settings like region
* Browse modes in lobby lack region, filters, and tags
* Browse modes ignore chosen maps or modes when transitioning to next match
* No option to favourite servers
* Keyword search input cannot be cleared properly without resetting filters
* After exiting a match, user is sent to main menu instead of server browser
* Cannot cancel or exit during map loading after accidentally joining
* Spawn reticle on the map screen sometimes drifts or snaps to the side when opened
# Gameplay / Combat / Mechanics
* Time-to-kill inconsistent
* Recoil and bullet-spread randomness unpredictable
* Suppression too weak to matter
* Grenade throw arc and timing feel sluggish
* Attachments and loadouts reset after matches
* Newly unlocked attachments unusable until next match
* Weapons unavailable right after unlock
* Class roles undefined or overlapping
* Tank gunner sometimes spawns with wrong weapon
* Maps feel smaller or overcrowded
* Objectives placed too close together
* Spawn points expose players instantly
# Rendering / Visual / Graphics
* Missing or invisible weapon models
* Graphical artifacts or broken VFX
* Excessive bloom or brightness indoors
* HUD clutter overlaps with gameplay info
* Kill feed and name tags difficult to read
* Poor visibility in darker areas
* AA tank and turret muzzle flash excessively bright and potentially seizure-inducing
# Performance / Stability / Network
* Rubber-banding and latency spikes
* Hit registration inconsistent
* Queue bug where match fails to load
* Matchmaking imbalance and skill disparity
* Random crashes or freezes
* FPS drops after long sessions
* Connection timeout when returning to menu
# Platform / Console
* Console capture, streaming, or recording not working
* Localization bugs or placeholder text in menus
* Console-specific crashes related to UI or rendering
# Portal / Custom Games
* No option to set AI bot difficulty in custom game modes
* Limited configuration options for server rules and modifiers
* Missing admin tools for moderating custom matches
# Campaign / Single-Player
* Campaign short and underdeveloped
* Missions lack replayability
# Misc / Quality of Life
* Challenge and reward tracking unclear
* Cosmetics missing unlock descriptions
* Spawn selector jumps to wrong location
* Faction switching broken in private or portal modes
* Unclear purpose of the Assault role
# Accessibility
* AA tank and turret muzzle flash can cause severe brightness, eye strain, or headaches
* Visual intensity and flickering light effects may risk triggering seizures for sensitive players