Netcode desperately needs fixed.
The one thing absolutely killing my desire to play any more of this game is netcode, specifically the ridiculous discrepancy between time to kill (TTK) and time to die (TTD).
TTK seems to be fairly consistent, especially with the recent bloom fixes. However, TTD is anything but. You aren’t notified that you’re being shot until it’s too late. The vast majority of the time, gunfights aren’t even possible. Whoever shoots first will always win. But you aren’t even able to tell if your opponent shoots first. You take all the damage at once and die instantly. You dump a mag into an enemy only for them to turn on you and instantly kill you. You take damage around corners. You get shot when the enemy isn’t even looking in your direction. What the enemy sees and what you see are completely different. Getting kills when an enemy is shooting at you is far more luck than skill. It makes playing the game extremely inconsistent and downright infuriating.
I’ve been playing Battlefield regularly since Bad Company. I like BF6. The foundation for this game is solid and it has a ton of potential. I want to put a lot of time into this game. I want to unlock things and complete challenges. I want to explore all the maps and modes, including RedSec. But after only a few matches at a time, I’m always tapped out. It’s not worth the frustration. I log on, get burned, and log off angry. I honestly don’t want to play the game anymore until it’s fixed.
I really hope that the team is working on this.