BF3: Server crash exploit?
Greetings,
One of our servers has been suffering from crashes quite some time now it was highly ranked at second best server of our country, the server was replaced by a new one(since we could not fix the crashing issue), new box, new ip, in one month our server became second best of our country once again and the crashing problems have risen again, we asked our server provider for help and they could not find any strange traffic to our server.
We don't know what is going on, we are speculating that the server crash exploit might not be fixed after all.
All the information our server provider gave was this, it happens at the time of the crash:
Info: vars.maxPlayers set to 32
Info: Prefered max player count changed to: 32. Update required.
Info: Requesting blaze to change max player count to: 32
Info: Blaze player count is: 65
Info: Blaze active player count is: 62
Info: Blaze queued player count is: 2
Info: Blaze max player count is: 64
Info: Setting public slot capacity to: 32
Info: Setting private slot capacity to: 0
Info: Changing player capacity on blaze backend failed with error: GAMEMANAGER_ERR_PLAYER_CAPACITY_TOO_SMALL
Info: vars.maxPlayers set to 32
Info: Prefered max player count changed to: 32. Update required.
We tried to turn off balancer plugins and we tried to turn off rconnet completely before, and it still happens.
We don't know what to do any more, is it jelousy? is there someone abusing unfound/unfixed exploits to cause harm?
Older references to this problem:
http://battlelog.battlefield.com/bf3/forum/threadview/2832654490185680815/
http://battlelog.battlefield.com/bf3/en/forum/threadview/2832654490323193156/
http://www.rconnet.de/viewtopic.php?f=29&t=2801&p=20027
As server admins we are becoming sick of having to attend to this problem.
Regards,
WeEdNL
CMA Admin