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@canardinf wrote:shameless bump, judging from my mid-high hardware spec and from youtube videos, I think a lot of people are affected by this, they juste don't notice it.
Texture filtering and quality both on high/ultra? FXAA on high? Texture filtering on quality in NV control panel?
And what type of harddrive do you have? Not sure how BF4 works, but might be loading low-res textures then slowly loading higher quality game assets in to RAM after the game has loaded. This would fit with your description of low-res textures only at the start of a game.
Try bumping all the settings to medium as well and see if it looks better. 590 should be able to do better than low with only textures on high.
Also worth noting that whilst the 590 is a nice card, it's dual GPU. This game apparently has a few performance issues with SLI.
Texture filtering has nothing to do with this issue, neither do FXAA (wich I disable for actually adding blur).
Textures quality as I said, I played with them and didn't get any satysfying result. It appears to me that fully loaded mid and ultra textures are the same, only difference is that the ultra setting loads and keeps them more agressivly in memory, mitigating the blurry texture issue but causing framerate drop.
My HDD is a WD velociraptor, but my Ram is never full (and I disabled Paging file for test anyway -> no improvement, no loss).
Already tried all sort of mixed settings... Problem remains and I stick to mostly low to get the better responsivness out of my 120Hz screen and no input lag.
590 is indeed still a great card and is doing quite well here, framerate wise. Sure there is room for sli improvement (getting occasionnal stuttering when core 1 clock decides to play yoyo for unknown reason), but it's an overall fluid experience. It's just those damn textures that keeps me from enjoying this BF, making it sometimes uglier than 2000's games ...
- Anonymous12 years ago
@canardinf wrote:Texture filtering has nothing to do with this issue, neither do FXAA (wich I disable for actually adding blur).
Textures quality as I said, I played with them and didn't get any satysfying result. It appears to me that fully loaded mid and ultra textures are the same, only difference is that the ultra setting loads and keeps them more agressivly in memory, mitigating the blurry texture issue but causing framerate drop.
My HDD is a WD velociraptor, but my Ram is never full (and I disabled Paging file for test anyway -> no improvement, no loss).
Already tried all sort of mixed settings... Problem remains and I stick to mostly low to get the better responsivness out of my 120Hz screen and no input lag.
590 is indeed still a great card and is doing quite well here, framerate wise. Sure there is room for sli improvement (getting occasionnal stuttering when core 1 clock decides to play yoyo for unknown reason), but it's an overall fluid experience. It's just those damn textures that keeps me from enjoying this BF, making it sometimes uglier than 2000's games ...
Yeah I thought you might be talking about the blur from FXAA or using low AF, I'd still put AF on 16x btw since the performance hit is negligible.
Also when you say your RAM is full, you haven't changed it to run the 32-bit exe by any chance? Seen some people recommending that on here, which would obviously limit the amount of RAM BF4 could actually use.
- Anonymous12 years ago
Never full, said never full 😕mileywink:
My windows is clean of any crap and I never saw BF4 make ram usage going above 5g.
- Anonymous12 years ago
@canardinf wrote:Never full, said never full 😕mileywink:
My windows is clean of any crap and I never saw BF4 make ram usage going above 5g.
When you say your RAM is never full sorry :D
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