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Is it so hard to give someone a time out if they get reported by more than X number of people within Y time frame?
This would at least get rid of those players who are openly doing stuff they are not supposed to. This would fix over half the problem players in BFV right now
@UP_HawxxeyePubG does this and the result is innocent players being temp banned from the game for 24-72 hours.
Would just a take a squad of friends to report you for giggles. Bye bye.
- 5 years ago
@Rev0verDrive wrote:@UP_HawxxeyePubG does this and the result is innocent players being temp banned from the game for 24-72 hours.
Would just a take a squad of friends to report you for giggles. Bye bye.
And the mob will rule... =8-!
Trashing all other players on a server.
And off they go to the next one...
Thank you, but no thank you.
- 5 years ago
@CyberDyme
Here's the latest reddit thread on it in PubG. Quite ridiculous.
https://www.reddit.com/r/PUBATTLEGROUNDS/comments/ng49pd/temporary_bans/And it's in the Welcome Wednesday community Q&A
- 5 years ago
@Rev0verDrive wrote:@CyberDyme
Here's the latest reddit thread on it in PubG. Quite ridiculous.
https://www.reddit.com/r/PUBATTLEGROUNDS/comments/ng49pd/temporary_bans/And it's in the Welcome Wednesday community Q&A
Agreed @Rev0verDrive ,
That is the ugly consequence.
With mob rule, you get mob justice!
- UP_Hawxxeye5 years agoLegend
@Rev0verDrive wrote:@UP_HawxxeyePubG does this and the result is innocent players being temp banned from the game for 24-72 hours.
Would just a take a squad of friends to report you for giggles. Bye bye.
Then the victim appeals and the guys reporting for giggles get the same but for longer. Let them try that again. People who might get mass targeted by trolls such as streamers could get whitelisted too.
I would take the risk for a few trolls mass reporting incidents that I can count on my fingers every year over having at least one blatant cheater per day
In World of Warcraft there is a votekick feature in pug dungeons and raids and I do not recall being votekicked (for reasons other than disconnecting) for more than like 10-15 times over like ~10 years that they have had this system.
I did not specified the times one needs to be reported cause I was not sure about how many reports would be enough to make it work without a "squad of friends" having that power. It should definitely be set to happen after more 10+ reports (how many people got 10+ goons to do their bad jokes?).
- 5 years ago
TBH. 3rd party anti cheats like BF4DB and Battlefield Agency work quite well.
Sure there are false positives sometimes. But they catch most cheaters and nearly all of their bans are supported with valid proof.
At least they allow players to experience a nearly cheater free experience in Battlefield 4...
Cannot say this about the BF1 and BF5 tbh...
- UP_Hawxxeye5 years agoLegend@H3dius Yes, the third party server scripts made the private servers a lot more fair, functional and livable.
I felt more certain that if I lose badly one round that it will not be the same next round with the scrambling etc.
- 5 years ago@UP_Hawxxeye You need a massive amount of paid staff to review reports. In general PubG doesn't have enough staff for this so most temp bans simply sit until expiration.
I've pushed the proposal to have a report ranking system. Each report you submit that's false you get hit with a rank reduction. Once your rank reaches n your reports aren't sent. UI still works, but never truly submits. Basically functionality is shadow banned for x days.
Reports with actionable violation increase your ranking.
1.0 base rank
Deduction: 0.05 ... min rank clamped at 0.05
Increase: 0.05 ... max rank clamped at 1.0
Penalty kicks in at 0.5 ranking- 5 years ago
@Rev0verDrive wrote:
@UP_HawxxeyeYou need a massive amount of paid staff to review reports. In general PubG doesn't have enough staff for this so most temp bans simply sit until expiration.
I've pushed the proposal to have a report ranking system. Each report you submit that's false you get hit with a rank reduction. Once your rank reaches n your reports aren't sent. UI still works, but never truly submits. Basically functionality is shadow banned for x days.
Reports with actionable violation increase your ranking.
1.0 base rank
Deduction: 0.05 ... min rank clamped at 0.05
Increase: 0.05 ... max rank clamped at 1.0
Penalty kicks in at 0.5 rankingPSN actually do a fairly good job at this, and Sony follow much the same guidelines as you here propose!
Any reported offender is penalized with time off the PSN network/multiplayer environment proportionally to the severity of 'the crime committed'. And repeat offenders face a quickly escalating penalty ramping up. Days off -> Weeks off -> Months off -> a year off -> permanent off. And the ultimate = Your PS4 is permanently banned from PSN. So not even sell-able or valid for other player profiles to use for PSN.
And at the same time: Any incorrect reporting of others, then the reporter will get penalized in similar fashion. Hence, a good self-regulating regime. And if you have a solid track record of valid reporting, then you get fast-track service and attention from the SIE team. Often just within 3-5 minutes from you posted your report. Sony is doing this to support their 100+ million worldwide users. So its not a question about it needs some staff to do this and cost a bit of money to employ them. It is not a question. It is not just a nice to have. It is a must have, its the cost of doing business and staying in business!
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