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@DingoKillr wrote:
@ragnarok013 wrote:
@DingoKillr wrote:
While good customization of a server for communities(fun, competitive) is needed. Limits on points or unlock needs to be there, what would be the point of Multiplayer if 3 or 4 players adjusting setting so they could extreme rank up.
However extreme rank up servers should not be needed if the grind to unlock all does not take 1000+ hours.
Note : all and every server needs to be able to contact an admin to kick distributive players.
I totally agree. I think that DICE must deliver something on par to BF3\4's Procon/Rcon functionality andt anything short of that will be a disappointment. There's no reason to tie a server owner's hands as much as they did in BF1\5.
I am not just talking about local admin that are on community servers, I am talking about an EA or DICE admin that could look at players behavior. They would have the power to kick or ban(24 hrs or like that). I not asking to ban for life right then without investigating.
I am tired of having to keep switch servers after a round with a distributed player.
@DingoKillr I understand the desire, but realistically I don't think we'd get anything like that given the current size of the anti-cheat team and how many people would be required for that tasking.
custom servers cant change xp or other settings legally in bf3 or bf4 and those "modded" servers that does it gets beaten down by the community when found.
The level system/unlock in bf3 and bf4 somewhat works so why not keep it ?
I hereby mean why invent something not
needing a change ?
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