5 years ago
To many memes
I do love the BF community but some of you are just whacked. Some demand that players learn to adapted, face challenges and think more tactical while demanding - we all wear the same uniforms. -...
enter/exit animations aren't essential given they weren't in the franchise for ~15 years.
And they aren't well executed at all. The animations are hard to look at day in and day out with how much the camera moves around and they take too long too.
Yes they do stop some 'unfairness' but at the expense of lots of other fun and practicality. ...because, for one, most of the time you're just getting in a vehicle without an enemy around. And yet now you can't just hop in and go. You gotta watch that micro movie over and over and over every round. You can't hop out of the vehicle either when you encounter some enemies. If you try to hop out in such a case you'll end up a ways away and/or you'll be executed because you're sitting duck in BFV when trying to get out of a vehicle. All because you gotta go through the 2-3 sec animation. A lot of spontaneity is lost. Parachuting is more lame with the 2-3 second delay. Jumping out and repairing vehicles isn't very doable now either.
The animations really annoy the player when they jump into a vehicle then decide to jump in a different vehicle for various reasons. In those situations , you're forced to watch 3 micro movies in a row. A lot of practicality/ease of use is lost. And annoyance is increased.
Animations also just created a different kind of unfairness. Now the guy in the jeep, for example, who was already a bit of a sitting duck, is really a sitting duck since it takes 2-3 seconds to get out of the jeep. Any guy getting into a tank is now served up on a platter for enemies sitting in bushes. The last second escapes from a vehicle about to blow up aren't as fun either.
Also it's untrue you couldn't kill a guy (while he was repping a vehicle) before he hops back in. Did it all the time. There's already internet delay as it is so a player can't react right away as it is so if you land your shots, especially headshots, you're going to drop the guy quite often. As it was, a rocket or sniper rifle etc could take out the guy in one shot already. Also the better move was to steal the vehicle instead if the repair guy was the driver. That ability is largely taken away.
So the end result has been less fun overall in order to solve some minor esports influenced technicality. In other words, the cure is worse than the disease.
Last, even if the repair guy gets back into the tank, you've forced him to stop his repair. That's a positive most of the time because there's a good chance the tank remains low on health and vulnerable. Ready for you or a teammate to take it out.
@trip1ex Not in 15 years is a low bar when you consider the advancement of game engines and platforms. Many things got add when technology(memory) allowed.
You can't have it both ways., the community needs to accept either stay inside repair to 100% or force players to get and repair. Which is it going to be? That is the problem BFV had a group want drivers to leave the vehicle.
As for me i prefer the drive stay inside and keep the anime.
I am sorry but jihad jeep is cheap. Tanks are slow, slow turrets and have slow respawn. Yet you want a vehicle that rapidly spawn become a weapon to take out tanks instantly but complain about how boring the anime and how unfair to the jeep driver. Cavalry was a good Anti-tank in BF1. If you want the ability to throw C4 from a motorbike/jeep I will support that.
Annoy is also target warps into a vehicle to have bullets miss, spontaneously appear out of no where to kill you. That works on jeeps too.
Abandon a vehicle at the last seconds and escaping alive is a skill. It was to easy to escape before, it was something people complained in BF4 about. Working over a vehicle only for the kill to escape at the last second.
Parachuting from a bomber should have had a door to stand at.
They've always been able to put delay into game mechanics. And there was never delay in the game for entering and/or exiting vehicles even if the engine couldn't have done annoying animations back in the day.
Escaping alive from a vehicle at the last seconds is just knowing when is the last possible moment you can press E to leave a vehicle. Adding a vehicle exit delay doesn't change that. It doesn't make it more skillful. It doesn't make it harder to get out. You just gotta press E at ~20% vehiclle health instead of 5% or whatever the numbers actually are.