Sector 1, Day 2 Battle of Hannut = Retreat Too Long
If you're playing as a Defender on Day 2 of Battle of Hannut, on the first sector of Panzerstorm, the retreat is way too long on the way to the second sector. I see tanks all the way in the front lines get blown up halfway through their retreat for desertion. It also doesn't help that the Archer tank has a bugged disabled tank that can't be repaired, so the retreat is a snails pace to auto-destruction..
Yes, you have 1 minute to retreat, and I think that adding more time isn't the solution. Rather, there should be a shorter distance to the second sector. This doesn't mean that the first sector needs to be shortened. The Defender's second sector in-bounds territory can overlap with part of the first sector. That way, the retreat doesn't lead to teammates failing to retreat and adding to the enemy reinforcements, and there won't be more downtime due to adding more time to the retreat.
Just my 2 cents.
They've addressed the issue in today's update; hopefully it's sufficient.