Hi everyone,
I’m posting here because I’ve been experiencing severe stuttering and freezing issues in Battlefield V recently, and after extensive testing I’m convinced this is not a local hardware problem.
My setup:
-i9-12900K
-RTX 3090
-32GB RAM
-NVMe SSD
-Windows 11
-270 Hz monitor
Symptoms:
-Massive stutters / short freezes when loading into maps (especially 64-player Conquest)
-Periodic freezes during gameplay (sometimes mid-fight, lasting ~0.5–2 seconds)
-Packet loss / network warning icons appearing randomly
-Issue is significantly worse in full 32v32 servers
-Much smoother in smaller modes (16v16), especially once all players are loaded
-Once a match stabilizes (no new players joining), performance becomes mostly smooth
Important observations:
-Other games (including newer Battlefield titles) run perfectly smooth → no system issue
-Clean reinstall, driver changes, BIOS tweaks, network checks → no real fix
-Ping is stable, no spikes during freezes
-Removing custom configs (user.cfg) improves things slightly but does not solve it
-Issue seems to have started recently (around EA App / anti-cheat updates?)
My conclusion:
This looks like a combination of:
-Shader compilation / asset streaming (worse when new players/assets appear)
-Server-side instability or packet handling issues (packet loss icon + mid-game freezes)
-Possibly interaction with EA AntiCheat on older Frostbite engine
Key point:
This does NOT appear to be a hardware issue. Other players (including console users) are reporting similar behavior, which strongly suggests a game/server-side problem.
Is anyone else experiencing:
-periodic freezes every few seconds at match start?
-stutters when new players or vehicles appear?
-packet loss icons with otherwise stable connection?
Would really appreciate confirmation or any official acknowledgement if this is being looked at.
Thanks.