Forum Discussion
- 7 months ago
I’ve adjusted the sliders slightly….I didn’t want it to be unrealistic. Any suggestions on what the sliders should be set at?
- 7 months ago
@TideFan1892I've had pretty good results with these:
Player Skill:
QB Accuracy: 21
Pass Blocking: 51
WR Catching: 53
Pass Defense Reaction Time: 59
Interceptions: 31
Pass Coverage: 65
CPU Skill:
QB Accuracy: 30
Pass Blocking: 38
WR Catching: 49
Pass Defense Reaction Time: 70
Interceptions: 27
Pass Coverage: 75
That's on All American. There are still a few times my CPU teammates blow a coverage, but it's not nearly as often as out of the box.
And on offense, my WR's are actually able to gain separation and get open. You can definitely tweak it as you go to make it work for you.- 7 months ago
Thanks! I will try this. I adjusted the sliders and tweaked a lot of things. It’s just as bad. It’s almost comical. It’s like I’m playing in heisman mode when the CPU is playing on freshman.
- 7 months ago@Canadeion What sucks is it should be playable by default. Heisman level should be TOUGH but not unrealistic. Hate that we have to change the sliders to make a game play like it should.
- DANGERGOOSE17 months agoSeasoned Veteran@jdebose That was always my complaint with Heisman in the NCAA games, and still is my complaint with All Madden in Madden. Heisman/All Madden nerf user players to artificially raise the difficulty instead of making CPU players/strategy/AI better. I realize that making user players less effective technically is raising the difficulty level, but if I go out and recruit/draft/sign a guy specifically because he has 90+ carrying or 93+ catching and CIT, I don't want those guys to be fumbling or dropping passes in every single game. Which is what happened consistently the last time I played on All Madden and Heisman.
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