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Hey, All
Thanks for sharing your feedback! We appreciate all the details everyone has provided on adding Mass Subs into the game.
We'll pass it on to the team so they can check it out and continue making the game even better for everyone!
Cheers!
Issue subject #1: Global substitution was removed
Description: EA decided to take away Global substitution. Players who are not either 1 or 2 on the depth are playing in the game. You have only 10 seconds to hurry and try and add in your true starters.
What should happen, or what do you believe the issue should be changed to? What is the point in wear and tear if you cannot mass sub? Implement mass substitutions to streamline switching players on the depth chart, reduce wear and tear, and allow more playing time for underutilized players.
Issue Subject #2: When you edit a player's equipment who wears a duplicate jersey number, their jersey number then changes.
Description: Editing Oklahoma LB Kobie McKenzie's equipment such as helmet, socks, shoes and his number changes from #11 to something else.
What should happen or what do you believe the issue should be changed to? This shouldn't happen. Regardless of number, if you edit a player's equipment, then their jersey number shouldn't be impacted. It didn't happen in College Football 14. If it is not broke, why fix it?
Issue Subject #3: Cannot change non fake players numbers
Description: Several players who are starters (non-fake players) have the wrong jersey number. If you are going to put them in the game, shouldn't you at least get their details correct? (e.g. Oklahoma Kicker Tyler Keltner is actually #98, Oklahoma Cornerback Dez Malone is #4
What should happen or what do you believe the issue should be changed to? If the DEVs are not going to provide the ability to edit ANY realistic player's number, then perhaps you may want to look into getting players (especially starters) their jersey numbers accurate.
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