Forum Discussion
@Hangren wrote:
@BraddmxnFalse assumption there. If sales are only on Nexgen consoles and not PC or non-Nexgen consoles, and EA looks at their sales numbers with the blinkers of a typical unthinking accountant and sees sales figures well below expectations. What do you think these blinkered accountants are going to suggest? If you did not say, "Kill the game to cut costs," then you have not experienced the thirty years of EA marketing and business decisions that some of us have.
Not sure which response you're referencing, but EA (like every company) will not choose to cut this game as long as it brings in money whether that be from game sales, pre orders, or micro-transactions. Which is why I said in my latest response that you could look at this game as a test for next years edition. No one is saying that this game will never come to the PC community, but unfortunately for this year, it more than likely won't be there even after release on current generation consoles.
- 1 year ago@Braddmxn, please try to be clear. You are correct that a successful (meaning profitable) launch on consoles only will lead to further console development of the game. Profitability for College Football 25 will be tough when limiting the launch to consoles considering the gaming content market for PC is roughly 12 billion dollars greater than that of consoles and has been since 2020. Consider that Madden NFL 24 placed 9th on the list of the Monthly Active Users (MAU) list in March 2023 (courtesy of newzoo) and it is a seasonal game due to its topical link to professional football (in North America). This creates an uphill battle to profitability for the game from the get-go. We have all seen how much real improvement EA pours in their yearly re-packaging of Madden. It is my belief that revenue from whatever microtransactions and raw sales of the game will have to meet those of Madden just so EA might choose to put out the next repackaged version of College Football 25. Sales would have to exceed Madden, IMHO, to justify the investment in a PC port. EA engendered negative press by discounting the PC market, which, I believe, happens to be a good chunk of the market that played NCAA Football back in the day.
I believe quite strongly that EA's global marketing has made a myopic decision in this case (among many others over their history).
@Braddmxn I hope you are right, but I don't own a console and never have. I am not going to buy one to play a single game. I play Forza on my PC, FIFA on my PC, Sims on my PC and many other games. I am hoping against hope that EA wake up and realize how large a market they have just blown off. If I am wrong, then I would love to have EA explain that to me.- OCEANBREATHES1 year agoNew Traveler
from what i understand but what i have been hearing from matt brown and mike straw the problem why it's not coming on pc at launch is because of legal issues trying to figure out what to do about mods, but there will be a release on pc not just this year either 2026 or 2027 is the estimate right now
- Mareec31 year agoNew Ace@OCEANBREATHES this exact reason was posted and discussed by Matt Brown months ago. They don't want modders to put players into the game who did not opt into it. I think they'd (EA) would rather make some users upset for a year or so than miss out on an opportunity to make a game that has been longed for for over a decade.