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Re: Auto Subs For Wear-and-Tear

That would be a nice in-game option too. But I’d personally prefer to be able to put anyone who has even a slightly increased risk of injury on the bench instantly. Just as you can set a player who falls under 70 for fatigue to go sit out for awhile instantly.

1 Reply

  • Yeah, and I've had two games where I moved the player with wear and tear down the depth chart, and after I brought him back to the top of the depth chart he never saw the field

     He wasn't listed as injured, but he never returned to the game despite being #1 on the depth chart at all the RB positions.  Wear amd Tear is cool...if there's a simple way to decision it.  Like players with minor injuries leave until they recover so why don't I get a similar choice with wear and tear to pull the player until he's recovered.  Maybe it's a choice of "hold out until....fully recovered....partially recovered....keep in game" etc.

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