Abbreviated Patch Notes just released for Title Update 5 (10/24) pertaining only to gameplay, Dynasty, and general presentation and team updates. There are additional notes with relation to Road to Glory, Teambuilder, and Ultimate Team, however, personally do not engage in those modes.
Gameplay
General
Refreshed the Ability Loadouts of players in Front End Rosters.
Reduced the frequency of pitches out of tackles missing the pitch back.
Fixed aftershock ability inappropriately triggering on blocks.
Alignment
Fixed an issue where using a Cover 3 Shell on a Cover 1 Blitz play vs Empty Base Flex or Trio would result in the Tight End being left open.
Fixed an issue where using a Two High Coverage Shell (Cover 2, Cover 4, etc.) on Nickel Over Double Bracket would cause the defense to align in a single high safety look.
Fixed an issue where using a Cover 2 Coverage Shell on a Cover 1 play would result in the Tight End being left unguarded.
Fixed an issue where using a Cover 0 Coverage Shell on Cover 2 Man vs Empty Base, Empty Chip, or Empty Quads would result in the inside receiver being left unguarded.
Coverage
Added Box Call logic to Cover 4 Quarters and Cover 4 Palms to better Cover Bunch Formation route combinations.
Fixed an issue where giving a Safety on the left side of the field the Outside Third L Defensive Hot Route would assign him to play outside third on the other side of the field.
Fixed an issue where some press animations would press the receiver 10 yards down the field.
Pass Blocking
Addressed an issue where using the Defensive Linemen Slant Inside Command would cause defenders to rush into the same gap.
Changed the functionality of Defensive Linemen Shifts on Double A Gap defensive formations to eliminate unrealistic alignments.
Fixed an issue where Pass Block targeting lines were not appearing when the user would enter Pass Block adjustments.
Added new logic for Defenders to no longer be able to instantly disengage to the outside if they are given the Slant Inside D-Line Adjustment pre-snap.
Settings and UI
Fixed the issue where users would not get any clock run off with Accelerated Clock turned ON for Online Head-to-Head Ranked Games.
Fixed an issue where the Switch Stick delay setting that a user would set would not stick once the user changed the menu.
Dynasty updates in the College Football October 24 Title Update
Fixed an issue with the Power lineman archetype where they would not progress Pass Block Finesse.
Updated Bryant-Denny Stadium to be Saban Field at Bryant-Denny Stadium.
Fixed an issue where the prospect list performed a full refresh every time a recruit is targeted.
Various news story fixes.
Resolved an issue preventing custom schedules from working properly.
Fixed an issue with how weights were displayed in the Team Needs screen.
Fixed an issue where the free practice tile would not always appear in the Dynasty Hub.
Fixed an issue where you could not super sim from the play calling screen when playing as a coordinator.
Increased the amount of wear and tear damaged body parts recover on week advance.
When viewing a recruit in the recruiting board, you are now able to change which recruit you are looking at by going up/down on the right stick.
Presentation and UI
Added uniform pieces for: Florida State, SMU, UCF, Texas State, Ole Miss, UNLV, Illinois, Miami, Oregon State, Cal, Old Dominion, Toledo, Oregon, Texas A&M, UTSA, James Madison, Colorado, Arizona State, Stanford, ULM, Texas Tech, FIU, Utah, Mississippi State, Air Force, BYU, North Texas, Louisiana Tech, Minnesota, WKU, WKU, South Alabama, Rice, NMSU, Miami OH, San Jose State, Arizona, TCU, Houston, Georgia Tech, UTSA.
Updated pre-existing uniform pieces for 2024 season: SMU, Kent State, New Mexico, Washington State, Ohio State, Florida Atlantic.
Introducing 718 new NIL Players.
Competition Nissan Stadium has been added to the game.
Additional Ratings Updates for players. Updated Overall Team Rankings.
In accordance to my previous post, would still appreciate any feedback regarding those issues, especially the sock selection glitch, which was not mentioned in any of the Pitch Notes.