Forum Discussion
2 years ago
@Dirty_Smeegs_33 One way we know it's not working: the impact of wear & tear is much greater during simmed games (or supersimmed segments) than actual gameplay.
So it hits the CPU much harder than user teams.
So it hits the CPU much harder than user teams.
2 years ago
@studbucket33 I believe 'wear and tear' impact is adjusted to the difficulty level you play on. Before I stopped playing I just turned it off. If they ever give us mass subs I may turn it back on. That is if they ever fix all the bugs and I'm beginning to have my doubts they ever will.
- Dirty_Smeegs_332 years agoSeasoned Veteran
@sdzaldI am shocked by how little comms we have had on these forums. The community managers just disappeared this week and they didnt even tell us they were going on vacation! This thread hasnt garnered any noticeable interest from them ☹️
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