Forum Discussion
6 months ago
@oak696 Nahh, and I actually just checked to see if it was fixed if you start a new dynasty based off what @RedScope08 mentioned. When you bring your TB team into Dynasty all of the players will have the same archetype, no matter the individual ratings or playbook. I.e. all RBs will be receiving backs, WRs are all deep threat, S are all hybrid. It’s definitely a bug with the dynasty setup - bc on play now they have have archetypes that match their skill set. Really a let down for fans of the old franchise since recruiting isn’t the same either
6 months ago
@Wellsworld4 wrote:
@oak696Nahh, and I actually just checked to see if it was fixed if you start a new dynasty based off what @RedScope08 mentioned. When you bring your TB team into Dynasty all of the players will have the same archetype, no matter the individual ratings or playbook. I.e. all RBs will be receiving backs, WRs are all deep threat, S are all hybrid. It’s definitely a bug with the dynasty setup - bc on play now they have have archetypes that match their skill set. Really a let down for fans of the old franchise since recruiting isn’t the same either
I did find one work around, but it requires you to be in the game for a year for it to work. If you do end of year position changes, changing someone to a new position and back changes them to the correct archetypes. But it only works with the actual position change function. Doing it in edit player does nothing.
- 6 months ago@Vulkeg Thanks for the tip, it’s not the worst thing in the world…
- 6 months ago
@Wellsworld4 wrote:
@VulkegThanks for the tip, it’s not the worst thing in the world…Yeah, but this would be a non-issue if we had even basic character editing...
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