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I also find that all of the Roster Retention abilities do not work nearly as well as they did in College Football 25, if they are working at all.
These three abilities cost 48 XP. Besides the uselessness of obtaining them if they don't work, the high cost of them to not work is super annoying.
I have all three Roster Retention abilities in place. And every season have Sophomores projected for rounds 4 and below with "None" for a persuasion chance, with ratings in the 90 or so range. And will often have Juniors in the 89-93 range for rounds 2-3 with None for persuasion chance.
I regularly have fewer than 10 graduating seniors, because I'll have another 10 players from Sophomore and Junior classes with None for persuasion chance leave in the draft, many in rounds 2-7.
If a Soph/Junior player has the elite dev trait, they may hit low high 80 or low 90 rating, never or rarely play because they are behind a rating 92+ Senior, then leave with a mid-draft evaluation. it is super frustrating and makes roster management very, very difficult.
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