Custom Playbooks/Coach Suggestions Don’t Work In Dynasty
I created a playbook and rated the plays in gameplan for every situation. Coach suggestions are the same 6 plays over and over, regardless of down/distance/situation. Also it defaults to suggesting Onside Kick every time. Makes the game unplayable until this is patched.983Views18likes62CommentsSchool Grade Calculator Off for EDGE - Power Rusher
I am recruiting an EDGE rusher - Power Rusher - and his deal breaker is Play Style. I noticed my grade drop significantly from a B to a D+ around week 4. When I check the Power Rusher impacted grade under School Grades it says that Sacks is the largest impact stat, and it says I have “1”. I check my season stats and I have many more than 1 sack, and have more than 2.5 with both my REdge and LEdge, and many more across other positions. This is an Online Dynasty with created schools and my other users are reporting the same miscalculation, it all displays “Sacks: 1”. Can you please fix the logic for calculating all school grades and make sure they work? Recruiting is literally the best part of this game and if it doesn’t work I want a refund. thanks,19Views2likes0CommentsDealbreakers/AI Recruitment Logic in Dynasty Break The Game Mode
There is a gamemode breaking issue with the current AI team recruitment logic. As a result of a combination of AI recruiting logic, transfer portal, and (most of all) DEALBREAKERS; All non user controlled schools which are not in power 4 conferences experiences a significant drop in ratings due to being unable to fill sizeable portions of their roster and having them filled instead with walk ons who are anywhere from 40-60 overall. In my dynasty save for example, I play as UCF and went to schedule our traditional rivals USF as a non conference game. Upon going to schedule them I notice their ratings went from all around 80 to barely above the 50s. I go to check other schools in mid major conferences such as the American, Mountain West, the present day PAC-12 and find that all of them have ratings no higher than 65 overall. I test this with new dynasties while adjusting the transfer sliders to see if lowering or outright disabling the transfer portal would remedy the issue. Reducing the transfer frequency and max transferrable players helped to an extent, however the problem remained where the majority of incoming players recruited on non user controlled lower prestige teams were rated in the 50s and low 60s, indicating that they're walk ons generated after the AI failed to fill those respective roster spots. I conclude these issues are occurring due to the AI being unable to recruit players who have dealbreakers for things such as Conference Prestige, Team Prestige, Pro Potential and in turn only will sign for high prestige teams, even if their roster needs would imply little to no playing time for the new recruits. in addition to that, with the transfer portal active, there are many cases of players transferring out of programs which do not have the pro potential dealbreaker met, but either transferring to programs (Sometimes even in their senior year) to only sit on the bench as the 3rd or 4th string or, even worse, not sign for any major program because their needs have already been met or rosters filled and then end up not signing for any schools. This is a game mode breaking bug because it prevents players from being able to really enjoy the depth offered by a game mode like Dynasty, especially given the nature of college football where players at most will be available for 5 seasons (including the redshirt). I've been a dynasty player since having an xbox 360 on NCAA 10 and my favorite experience and what brings me back every year is going as far as a decade and a half into a dynasty and experiencing the immersion of playing out an extensive coaching career which is an experience I believe this game intends to deliver; but this design issue makes that not possible beyond the 1st season. Please review the recruitment logic for the soonest patch possible or there is no purpose in me continuing to play this game if I can't play beyond 1 season of dynasty with realistically balanced college programs.Dynasty playing time bug before transfer portal
The grade your players give for playing time the stage before the transfer portal needs to be looked into. Players are leaving because they are seeing a poor grade for playing time, but it's because they are still counting the players who haven't left yet. They need to be able to know what their playing time will look like once others leave. If I look at those players who left in the transfer portal because of playing time, now they show a positive grade for playing time.781Views2likes5CommentsChanging QB styles does not stick in dynasty
Which platform are you playing on? Xbox Series What is your PSN ID or Xbox Gamertag? Sidseal Which game mode were you playing when the issue happened? Dynasty Did you get any error messages? No What happened in the game leading up to the issue? I changed my QB's stance and throwing motion. I got in game and it was not what I selected. After the game, I went back to the edit screen and it was reset to what it was previously. I fixed it to what I wanted, backed out, went back in to double check and it stayed on what I changed it to. I went into a practice and it was what I changed it to. Just loaded into another game though and the stance is the original stance again. What was supposed to happen before the issue came up? I expect the changes I make to my QB's stance to actually show up in game. I changed my shotgun stance to Even Short Clap and my under center stance to Head up. These should stay that way after I exit player edit and go into a game. I just now checked, and even QB throw style changes do not stick. That is a much much bigger problem, although all of these should stick. Do you have any screenshots or video clips of the issue? Attached screenshots show what the updated stance is when I edited it, followed by the stance in game that is incorrect, followed by the player edit screen after I exit the game that shows my changes gone.411Views10likes9CommentsDelay Sunday perk not working
The Delay Sunday perk in Program Builder is not working. After acquiring the perk, I had multiple underclassmen leave early as 5th-7th round picks with no chance of swaying them. Very frustrating to spend the time and the points to acquire that perk, specifically to prevent that situation, and then for it to have no effect whatsoever.Underclassmen Declaring Early Making Dynasty Unplayable
I’ve purchased the upgrades to keep underclassmen from declaring early all the way up to first rounders. It’s never worked for a 1st or 2nd rounder. This past offseason, I had 23 underclassmen declare for the draft with 19 of them being 1st or 2nd rounders. This has gotten worse and worse the past few seasons to the point where I barely have enough to field a 2 deep now because of this and 35 player recruiting cap. This bug has made Dynasty mode unplayable after about 10 seasons (just when I’m getting my coach really the way I want). Please fix! As far as the technical stuff goes, I’m on the latest patch (1.008.000) on PS5. Can provide pictures if need be.