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Seasoned_Vet17's avatar
Seasoned_Vet17
Rising Veteran
18 days ago

A few things that need to be addressed...

  1. The text and pictures in this game feel really small compared to Madden. It's tough to sift through depth charts, hard to see the LAUNDRY LIST of abilities. (More on that later), and darn near impossible to see the different line stunts when setting them up. (More on that later as well)

2. Just let us take our depth chart changes into Road to CFP games. C'mon...

3. Line stunts are NOT working when you set them up in the play call screen. They only work when you do it pre play. But you'd be hard pressed to get that change in along with already needing to set up coverage adjustments, audibles, etc...

4. Give us weather and different kickoff times in Road to CFP games. Please and thank you.

5. The abilities list. They're just thrown together. No rhyme or reason as to how they're sorted. How about breaking them out into drop downs by offense and defense. Then by position. Also, have the corresponding icons in each column. Along with in game benchmarks for "power ups" clearly stated like X-Factors. 

6. Show us run blocking assignments during pre play. This would educate players on how changes to those assignments impact the run scheme (Slide left/right, leaving a defender unblocked, I.D. the Mike, etc...)

Side note: I LOVE what you've done with play action pass pro. Please bring that into Madden as well. But I digress...

7. If I make a coverage adjustment (Route Commit, Custom Zone, etc...) let that carry over into the next play). We can just reset the adjustment if we'd like, but having to set up a route commit and/or coverage adjustment requires a LOT of inputs. Have it work like coaching adjustments. 

8. When we search for a Tier 2 or 3 team in Road to CFP, don't force us to play a Tier 1 team. This is only gonna get worse into the season when good teams prove themselves and those will be the ONLY teams folks play with. 

9. Did I mention that the picture was small in this game, and that different line stunts were almost impossible to see? Ok. Just making sure. 

Just a few tweaks. Please consider. 

1 Reply

  • Update

    It's come to my attention that run blocking assignments can be seen Pre-play by bringing up the "blocking" mechanic. My apologies, I'm used to playing Madden where this mechanic does NOT exist (but it needs to) so I didn't realize it was there. My bad. 

    That said, there's no way to adjust the blocking assignments on run plays.m, even if you change the "Mike" or assign an "untargeted player" which is a staple in the game of football. That doesn't make much sense. 

    Also, and I forgot to add this in my first post...we should be able to establish "boundary and field" corners. Great that other defensive positions are now up to date, the secondary needs it too. 

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