Terribly Inconsistent
One phrase that can completely summarize this games dynasty mode is “terribly inconsistent.” There are many places to start but we can start at the qb. Qb Inconsistencies: Essentially what i’ve found out with the quarterback accuracy stats are that they are just numbers on a board and not how the quarterback actually performs. You can have a season with a 73 overall quarterback that has low to mid accuracy stats and complete every pass you throw with almost no deviance from the ball path. On the flip side you can also have a 90 overall qb with +15 in every accuracy stat from that 73 overall and somehow every other pass is throw 5 yards under in the dirt or aired 15 yards over the receivers head straight to the safety who picks it off every time. Now in vice versa you can also have a terrible season with a 73 and a great season with a 90, which leads me to the conclusion that the accuracy numbers don’t actually have any affect on how your quarterback plays. Receivers/Rb: In relation to the quarterback the receivers/rb catching stats seem to also have no impact on performance. Can have a bottom barrel wr/rb with a 69 catch that mosses every receiver and hangs onto the ball through lb/ss hit sticks immediately after possession occurs. As well on the flip you can have a receiver/rb with 95 catch and can’t hold on through contact or drop wide open passes with 10 yards of separation, which is why again I believe the catching rating has no impact on the game. OL: The offensive line might be the worst inconsistency in the game. One game you run for 150 and throw for 350 against a team like Bama, then next game you play bowling green and your offensive lineman seems to forget how to play football as a whole. If you run the ball it’s either a 10 yard gain or a 2 yard loss and not much between. Don’t even bother running play action because no matter the ratings of your exterior lineman, they will miss their man 75% of the time. Half of the time you lineman will run with your running back to pickup blocks but it’s a 50/50 if they will pickup a block or continue running down the field to the endzone without touching a body. On the other side if you decide to run the ball it’s either perfect blocking resulting in a large gain or a play where the entire side of the line crumbles or your offensive lineman guards nobody and blocks the only hole instead of going to the next level. Now there are plenty of problems on defense as well but nearly as bad as the offensive side so we’ll only talk about the tackling as a whole. Tackling: The tackling in this game is a joke, you could run 75 yards full speed down the field and hit stick the ball carrier that’s just caught the ball and is 50 pounds less than you, and he just bounces off and keeps running. You can hit stick a receiver instantaneously after making a catch and he will somehow slide/spin off or eat the hit and keep running while your linebacker is now on the ground. Players can seem to break a tackle on every single play (which yes can happen) but this happens with teams that are 15+ overalls worse than your team and still get the animations. A 74 overall receiver at 160 should not bounce off a guy that’s is a 90 overall with 95 tackle at 255 every other play. Animations: The animation are a joke in this game, from one half making every single tough catch, breaking every wimpy tackle, completing every contested ball, then be left speechless the next half when you seem to drop every pass contested or not, get tackled by players much worse than you on any bit of contact, and throwing the ball in the dirt on wide open routes. You will drop the contested ball the watch the other team catch the same exact route with contest at 10 overalls lower on a defender much better. You will hit the only open gap for a rb to run through and he just slips between the inch gap of your defender and the offensive lineman untouched up the middle. And last but not least the penalties are terrible. The penalties seem to be called at complete random instead of a consistent pace throughout the season. You can go 8 games straight with no penalties and then as soon as you are at the end of the season you will get 4 in the same drive of one game and completely screw over your odds in the possession. On the other side, there countless penalties missed on defensive pass interference. You can have two receivers running any type of route where they cross at some point down the field (yes you can make contact within a short distance when the ball is not in air) but the route will cross 7+ yards from the line of scrimmage and the crossing defender will knock your receiver completely off path or just completely stop your receiver from moving forward, leading to an incomplete pass from overthrowing him or an interception from a play that should have had a flag thrown. I have actually seen the game call more offensive pass interferences on me from my cpu bumping the defender off his guy than them call defensive pass interference on the exact play. Team overall: This is another overall that has no consistency to gameplay. You can start as a 75 overall team with you best player being an 80 and still win the championship with ease, beating teams like Georgia/Ohio State with a 76 offense and 73 defense. And of course on the flip you can be a 95 overall team and play a team like toledo and have them run you for your money in week 8 to ruin your odds of the postseason. All in all this game is fun and definitely has its highlights but you will get tired of this game very very fast if you plan on playing it out, because you will be met with the same realization that I was in that you have to play the game knowing that it is not a good game and yet it will still anger you because of the egregiously inconsistent gameplay. Has anybody else run into gameplay issues like this? After watching my buddies play their typical seasons out, I feel like the game is single handedly selling me out on a much higher rate. (I could also be bad at the game) but none the less the gameplay issues certainly don’t seem to help.Online dynasty wish list
Can we have this year only dynasty owner commissioner can edit players. Not the Co commissioners. Scrimmages in online dynasty with other dynasty users More freedom to customize schedules And maybe a mode where the computer doesn't do everything (catch,tackle,jump.) For you. Or tip the opponent what formation you are coming out in when picking playes. Make it more of a chess match.CFB 27
Look idk how difficult these ask are to put in the game but i after 735 hours of CFB 26 the changes I want to see are-dynamic stadium attendance (if the team does poorly in the season the attendance in the stadium goes down on the other hand if the team is doing more than expected the game gives you the chance to upgrade the stadium), more positions in the road to glory, the next one is something i have seen mentioned quite a bit but more customizable options like more historical jerseysFeatures for CFB27
Message to developers and other CFB fans: I have seriously enjoyed CFB 25-26 and have maintained an online dynasty for two years now. Loved many of the quality of life updates to dynasty in 26. Drawing from my experience, sharing this game with my friends online has been the best part. A few features I would LOVE to see: 2v2 (and maybe 3v3) options in “play a friend” unranked matches Ability to open practice or run a practice game in online dynasty with another user using your dynasty rosters I would love to have more options to use my current dynasty roster aside from scheduled games and open practice. Basically, an unranked play a friend game with my dynasty team. Ability to scout players without adding them to your recruiting board. Restore the ability to view how many hours dynasty members have available to see if they recruited and just haven’t readied up. Rework auto-recruiting to recruit as if the school as a CPU. This is a great feature for online dynasty member who need to take a step away but want to stay in a league. Just a few thoughts that would create even more ways to play. Please continue to focus on making dynasty even better, it’s such a great product. Thanks!EA Sports – Why Even Have Player Styles If They Don’t Save?
For the love of EA Sports… you still cannot change or save player stances under the Styles settings. For example, at running back, the default stance called “Wide” makes the player line up in this weird leaning pose that honestly looks like he’s standing on a street corner strung out on something. It has nothing to do with football and looks ridiculous. The bigger problem is that any changes you try to make don’t save. This includes position stances, running motions, and throwing motions. You can select a different style, but when you back out or return later, it reverts right back. This has been an issue since the game launched, and it still hasn’t been fixed. If these options can’t actually be saved, then why even have them in the game? Honestly, if you guys could just fix this one thing, a lot of us would forget about other issues like blocking mechanics, weather effects, or the coaching carousel. The core gameplay is fine, but this feature is completely broken. Please fix the style settings not saving bug. This occurs when editing player styles in the roster or dynasty player editor. Any stance, running motion, or throwing motion change does not save and resets back to the default after exiting the menu.Custom playbooks in CUT
Allow custom playbooks in some sort of way next year in ranked H2H. CUT be the perfect to launch it and let's regulars be the traditional playbook. The more playbooks you own in CUT the more plays you can use to create your own custom playbook. If you're going to leave custom playbook for offline modes only, it's not worth it! You have to understand you do a play once someone likes it, it's copied for another 1,000 people. At least put a mode in CUT that allows for custom playbook if anything. People can try it, don't like it, game right there for you as was before.CORNERBACK ROAD TO GLORY FIXES I HOPE FOR CFB27
2 MANDATORY FIXES THEY NEED IN CFB 27 If I’m playing at a powerhouse (Ohio St, Alabama etc.) My offense shouldn’t be scoring 14 points against Some unranked G5 school like Kennesaw State (SIM SYSTEM NEEDS FIXING!) My 95 OVR QB SHOULDNT BE GOING 5/22 103 YARDS AT THE END OF THE GAME…. STOP MOVING MY CORNER TO PLAY NICKEL & COVERING SLOT WR. IF MY ACHETYPE IS BOUNDARY CORNER I SHOULD ALWAYS BE PLAYING THE BOUNDARY/OUTSIDE.Devin Neal Upgrade Token Not Showing Up In Store
As you can see from the photos attached my Devin Neal card is only a 93 OVR and still has four more upgrade tokens available. In the other photo you can see that his upgrade token do not appear in the store. I know as of right now I do not have enough to get the next token but will soon and would hope to get all of them throughout the season Please update this. This is for the account bswanny27 and possibly many others.