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User wear and tear is completely broken in dynasty. Have had all the same problems discussed above. All of my players wear and tear is dramatically skewed to impact them significantly worse than non-user team players over the course of the season. I don’t have an issue with the premise, but there is no parity. Have messed with sliders and game flow to see the disparity, and it’s stark. User players knocked out before CPU even starts seeing impacts. EA needs to balance the W/T effects across the board. Love the concept, but it’s becoming unplayable and getting to the point where I might just turn it off. Please fix this.
Having this problem too. I didn't want to turn it down bc I want to affect the cpu but the affect on HBs especially is too great.
About College Football 26 Dynasty
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