Dynasty rankings completely broken
I am honestly at my limit with Dynasty rankings in CFP 26. I am the defending national champion, undefeated last season, and undefeated again this season. I have not lost a game at Notre Dame. Here is my resume THIS SEASON: Beat Clemson 31-0 away Beat Alabama 28-7 Beat Texas 38-7 away Beat USC 31-9 Beat Florida State 49-0 away That is five top-tier programs, multiple road blowouts, zero losses, and zero close games. Yet I am still ranked number 2. Meanwhile Georgia barely beat a two-win Georgia Tech team by one score and stayed ranked ahead of me. This is not about wanting things handed to me. It is about the ranking system ignoring: Strength of schedule Margin of victory Road wins Defending national champion status Sustained undefeated streaks It feels like independent teams are unfairly penalized regardless of who they beat. At this point there is literally nothing more I can do on the field to justify being ranked number 1, and that completely breaks immersion in Dynasty mode. If Dynasty mode does not track momentum, prior championships, or cumulative resume, that is a serious design flaw. Makes me not even wanna play this game because of its stupidity Has anyone else experienced this? Because right now the rankings feel cosmetic at best and incorrect at worst373Views1like2CommentsFootball 27 editing CPU offense request
EA, PLEASE allow us to edit opposing CPU teams offensive schemes and run/pass ratios like in the old days in the Dynasty Mode. Being able to adjust the CPU offensive style of play/schemes/formations and make them run heavy for good old smash mouth football was fun to play. Before playing CF 25, I would play 2006 and play against run heavy offenses. Most the games we play now are against CPU offenses that are mostly pass heavy. Having the ability to modify your opponent in Dynasty Mode would be a game changer. EA, please consider this for 27.15Views0likes0CommentsCoaching Staff’s following their head coach to a New program.
I would like to see a feature in upcoming NCAA football games with regards to coaching Staff’s following their head coach to a New football team. Currently when you hire on to a new team during the coaching carousel, you have to hire new coordinators and your previous coordinators are not available for hire. In real life, a lot of coordinators follow their head coaches to a new program and I think that would be an awesome feature to have in the game to provide more realism. It’s probably way too late to incorporate this feature in NCAA 27, but I think it’s reasonable to have this feature added in the next iteration of the game.16Views0likes0CommentsImprovements for HS Recruits and Player Roster 27
Player Dev Trait Progression - I would like to see a "Progression Goal" of how a player can achieve Dev Upgrade. Right now in 26, it's hard to figure out if you play and earn enough stats for a player. Do I have enough Solo Tackles for a "Impact" LB to get "Star"? Can I pull a minimum-to-use a low volume for a RB? Is 5 Ints enough for my CB or Safety to earn a Dev Trait Upgrade? - Because I feel like trying to hard to get a "Positional Award/Hesiman" for Player isn't enough or fully earn your player an upgrade. Heck, would making All-American or All-Conference Team be enough? It be nice to have a list of goals for your player to get the dev upgrade. More In-State (with better talent to find) Players based on school location and Previous Record and Accomplishments. - Sometimes, I like to play that Low-Medium NIL Schools like a Wyoming or Missouri for Gameplay Challenge-wise. But it sucks that if I want the best players 4-5 Star Rating Players, I'm force to target HS Prospects in Powerhouse Southern States: Alabama, Georgia Louisiana, Florida or it's second best, the Western States or Midwest: California, Washington, Arizona, Oregon, Ohio, Michigan. - However, if I don't have the Correct Pipeline or ability to upgrade my own, I have no chance because other schools have the better. - I would like it where if you achieve a winning record with a Bowl/Playoff/National Championship appearance, the following season, you will see a bigger pool of quality In-State players that want to join your school. It's how local players would like to stay In-State more and compete with their State University. Ability to earn and equip Mental Abilities - Every HS Recruit is built and thinks differently in real life, and that's true and understandable. However, every coach wants their player to be at the top of their game in-game and off and field. Honestly right now from 25 and in 26, I estimate about 70% of the players we try to recruit in-game will always come out with zero mental abilities or low-tier mentals. And then the 1-5% has the gold-plat mentals, but they're low rated, normal-impact dev trait players. - Like Road to Glory, if we achieve a milestone, we get to earn a mental ability for a player or equip or upgrade a players' mental ability.14Views0likes0CommentsSo someone tell me?
How long can i have in the dynasty im at the year 2037 and im loving it plz dont tell me you are forced to end it after 30 years? I mean talking 12-14 year difference in games made and thhey still have this bs rule or can i finally go past 30 years so my enjoyment continues ? Like what if i wanna coach like pete. Carroll and go till 70-80 years old like come on ea? Legit though idk someone inform me of the years available plz and thanks43Views0likes0CommentsCoaching Records and a Few More Observations
On the old EA NCAA games, there were coaching records in the Records and Stats section. I would like to see this brought back so I can compare my Dynasty's coaching to the All-time greats. Also, I'd like to see coaches' career stats be done like player career stats (Each coaching position held, wins and losses at each school, how your coach stacks up against the best in school history, ect) The new coach's gear is great, but could we get fully customizable heads that include glasses? And, could we know the weather conditions before a game starts so we can dress the coach accordingly? I don't know how others feel, but I'm tired of my coach being in a jacket or hoodie on a 90° day because I didn't know what the weather was. Also, Whiteout games, Blackout games, or any other special game or uniform the team should be wearing really should be listed before the start or the player given control over any special conditions. For example, in my Ole Miss Dynasty, I had the team in Powder Blue unis and the crowd was wearing all red.174Views1like1Comment