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apc is annoying because its a anti infantry vehicle and then a anti vehicle infantry. they should have probably made it like modern C&C games where it shoots a gun and rockets from the rocket infantry but once it dies nothing comes out. thats something that happened in older C&C games and since you cant make them leave or go in the apc it doesnt matter.
I see it quite often in tib league now, with nod I tend to run the giga which is perfect as it will quickly kill off an apc, bounce to anything else back it up and by the time the apc is dead it is boosted enough to take out the missile squad too. With gdi I tend to use orcas, then send any anti infantry but it takes a long time and they can roll out another pretty fast so really my best strategy is to tile block them.
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