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Mister_Crac's avatar
6 years ago

Can we please get rid of the silly tile blocking now?

I don't know who designed this or why it was done, but it was not really a good idea. Seriously, it makes no sense, no matter from what angle you look at it:

1.) It does not make sense physically. Infantry blocking a vehicle? Yeah, right.

2.) It does not make sense from a military point of view. Such a tactic simply does not exist in real-life warfare.

3.) It does not make sense within the game's own logic itself. Either any unit blocks the path for other units, or none does. The distinction between friendly and enemy units is complete bollоcks here.

Actually, I wonder why we even have hex tiles at all. Those are a characteristic feature of round-based strategy games, but C&C Rivals is no such game. It is real-time. The old C&C games never had any tiles. Do we actually need them in this game?

So please, let's get rid of this nonsense for good. C&C Rivals will be a better and more consistent game when this is removed.

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