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The current patch has introduced some balance issues that are impacting gameplay, heavily favouring GDI over NOD.
GDI was already strong, and now it appears overpowered. Specifically, the Jump Jet seems to be overperforming. This could potentially be addressed by either reducing their speed (nerfing) or by enhancing the capabilities of units that counter them.
The GDI Talon is currently a broken unit. Similarly, the Shade unit also appears to be unbalanced and unplayable.
The Tech Lab and Temple should be reviewed, as their units are barely playable in Masters or Tiberium due to their long deployment times.
The Sling unit's current strength in this balance update is making air units considerably less viable.
If EA is genuinely interested in a new balance patch, there are individuals who have studied the game in detail and can offer valuable information. I suggest consulting the Rivals Discord community for feedback on balance. It's worth noting that the EA representative on Discord seems to be inactive.
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