Challenge match rules need to change in tib league
If you get to tiberium league with levels below 12 you never get a challenge game. This is really killing the game for me because it's totally random if I'm going to get a fairish game or a totally unwinnable one. It's really not fun to grind away winning 8-16 medals or so vs players 2-3 levels higher and then lose 24+ vs lvl 15s. It's utterly impossible to consistently gain medals when it's so reliant on not getting unlucky match ups.
In lower leagues you're very likely going to be within 4 levels of the cap so basically everyone gets challenge games because it's quick to level up to 9. But I've now spent 3 months getting to tib each time then wishing the end of season reset comes along because it isn't fun anymore. It simply takes too long to level up, at the current rate it will be another few months before I can even get challenge games nevermind actually having competitive levels.
The only way I can get a challenge is when facing people in the league below, how does that make any sense? It's easier to win but I barely get medals, so I have to win two or three challenge games to make up for one loss vs a whale with level 15s who happens to have a hundred more medals and is in tib.
Either amend it for tib or the alternative is to radically change how much difference levels make in a game. But its almost impossible to win when every hard counter fails at a 5 level difference. When bikes lose to venoms and fanatics can kill chem warriors for just two examples its a totally different game that isn't fun to play.