Forum Discussion
Nyerguds
6 years agoHero+
@dcom67 Yea, no idea how that slipped in, but it's clearly a bug in the editor, unrelated to the game itself.
The game never reads waypoints beyond 27, so people just have to put in #28 to satisfy the check on "Home", but the actual Flare, Home and Reinforce points are still 25, 26 and 27 (now indicated as "Flare").
At least no one really ever uses the default reinforce waypoints... it should just be set in the teamtype -_-
It was discussed on Steam too, here:
Let's hope some people will dig into the editor source code soon to upgrade it, so we'll get a fixed version that way...
- 6 years ago
Red Alert seems to be Ok.
I don't know what is wrong, the code looks ok to me ,but the two waypoints 25 & 26 snuck in there some place
- Nyerguds5 years agoHero+@dcom67 I just noticed what's off in that code; they changed the amount of multiplayer starting points from 6 (the internal maximum) to 8 (Red alert's maximum amount).
Not only is the engine unable to handle 8 player multiplayer, but the person who edited this did not account for this shifting all remaining waypoints two spots down... messing up the special waypoints.- 5 years ago
What page is that on ?
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