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Units have no or insufficient range. Rockets and most units need to kiss each other to attack despite rockets being a ranged weapon. Each unit needs a range stat that is more realistic.
MAPS are TOO small. I try and send a few units to capture point but despite a single unoccupied spot to walk between missle and additional capture point my infantry choose to walk all the way through Tiberian field both out of way and taking damage. Units often take a long round about way that essentially weaken's them before combat.
I have encountered a situation where. I have recaptured misske point just before launch as it begins turning to the enemy but still fires at me. Would be nice if a clutch counter attack and last few seconds recapture did no result in me.attacking myself essentially.
Units do not seem to automatically engage enemies unit's when provoked or un provoked. If your going to dumb down C&C for mobile please go for broke and take allow units to auto engage
Map is already getting boring. Will you be implementing a diversity of maps?
Why only 1 harvester?
Where is the grenadier
- 8 years ago
Some quick answers for you @rovertor1
- Longer range units unlock at player level 12, there is a good reason not all units have range, the maps are much too small for that, and no, I don't think they're too small, someday maybe I'd like some bigger maps for 2v2s and the like but right now the maps fit comfortably on a phone screen and keep matches quick and intense.- More maps unlock as you get higher in the sector number of a given faction
- The ability to build a second harvester unlocks at level 5
- 8 years ago
i'm seeing that boosters to speed up the time until building a unit or building be awarded more for certain things often in a single match. it is weird l, but my units are better, and i still have to wait a longer time to build them. i also lose my unit to a lower level unit of the same type. I think you guys should scrap the boosting if you made it so people can get a boost for everything they do, and have allowed it to be used mutiple times in a match. what a joke it is to fall victim to this exploit.
- 8 years agoFor everyone saying Nod is far superior to GDI.... I have GDI sector 6 and Nod sector 7. In higher ranks I find GDI does just fine after the recent adjustments made. I actually am able to consistently win more with GDI despite having more Nod units to pick from.
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