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Just really hoping for a Generals hd remake <3
Ok guys for the Remastered, please Balance the game to make multiplayer fun and not about Spamming.
For Tiberian Dawn, Please make:
1. Nod Stealth Tanks faster to produce or slightly cheaper with rebalance to the Unit's Stats.
2. Rebalance Nod Recon Bikes, some players abuse the X Scatter command last time on Westwood Online. Some People just Recon Bike rush by selling their Cyard and can kill GDI Harvesters very effectively. I recommend making their Rocket weapons less effective on Harvesters.
3. Make Harvesters like Dune 2 Harvesters, meaning when your last Harvester gets destroyed the game will give you another Harvester after a while, or give an Multiplayer option to make Harvesters respawn after a while if they get destroyed. Right now you lose all your Harvesters means you lose the game.
4. Maybe make GDI Mammoth Tanks faster to Produce but cost slightly more than 1500 Credits, to prevent Mammoth Tank rush.
For Redalert 1, Please make:
1. Soviet Tank Rush and Allied Tank Rush less effective, people just spam Tanks on Westwood Online last time.
2. Make Infantry X Scatter more effective, basically people that Tank Rush smartly will screw an Infantry builder Player all the time, please buff Infantry.
Ok devs, lets see if you can make the Remastered C&C Tiberian Dawn and Red Alert not just a repetitive nostalgia game, but turn it into an even Better Epic game with my suggestions.
- Nyerguds7 years agoHero+
- Stealth Tanks can be used very effectively when you're sneaky enough, so I really don't think they should be changed.
- Nod bikes use the same weapon as bazookas, stealth tanks and Orcas. You can't just change it on bikes without it affecting everything. They already cost quite a lot for the amount of hit points they have.
- The automatic harvesters thing is only in the very first missions in Dune II, and it's just a way for the game to be lenient to player errors before they learn to play properly. Only the AI gets automatic new harvesters later. If you are that prone to losing harvesters in the game, sorry, but it becomes hard to take any of your other feedback seriously... you just have to get better at managing your stuff.
- Build time is directly tied to cost in the C&C1 engine, so you can't make a unit more expensive but build faster. The only exceptions to that in C&C1 are buildings with a unit attached to them, like the helipad and refinery, since they build at the speed of their cost without the attached unit.
As for RA, eh, it simply is a tank spam game. If you change that, then people will simply not get what they expect when buying the remaster.
- 7 years ago@Nyerguds No point not changing anything for the Remaster, no one wants to play the same old thing really... agree to disagree.
- 6 years ago
Is there going to be a physical release?
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