7 years ago
how about
u devs fix that a unit that blocks a patch will get attacked the entire time from all patches around they are blocking... would be fair right? atm it gets only attacked if it stands right...
You want some issue resolved about unit blocking. I feel somewhat the same, I mean why can a rifleman block a predator if the predator can simply crush em? Riflemen and Missile squads (along with their Nod counterparts) should be crush-able with heavier vehicles. I'm talking about harversters, predator, and later vehicles. The ones that are expensive. Riflemen take a small amount of time to crush, while missile squads take longer. If a predator or a harvester decides to crush a missile squad, the time it takes to kill one is like how the squad stands on a tiberium gas cloud. Any unit that tries to crush these 2 squads will have a 25% additional damage increase from the said unit its trying to crush. Maybe war dogs and cyber wheels should have the same thing, I mean how annoying is it for the harvester to be blocked from touching the tiberium?