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Re: tiberian sun version map scroll is way too fast.

Using the CNC Net patch with the IE-ddraw rendering setting and putting the scroll speed to its lowest in the in-game options fixed it for me. I played through the GDI campaign last weekend and am about 1/2 way through the NOD.

Before Tiberian Sun I played C&C 1, now that game has some unfixable scroll issues!

I'm also on Windows 10.

4 Replies

  • thanks, but this too has failed.

    for whatever reason, each rendering mode has a game breaking drawback, from black screen to mostly freeze. the only one that would even let me get in to play was the tsdraw one that they recommend and that's impossible to use. I can slow down the sprite movement (that's all the game speed option does) but trying to move the map view around using a mouse just results in a blur going by.

    i'll try the iedraw one more time before I quit on this one. It's depressing. This was once one of my favorite games, but these old titles are such a problem to bring up to date.

    thanks again, though.

  • VooDooPC's avatar
    VooDooPC
    8 years ago
    There should be a game speed adjustment (the one you mentioned) and a map scroll speed adjustment.
  • Anonymous's avatar
    Anonymous
    8 years ago

    I will have a look into it (I already fixed it for c&c1 and red alert1).

    The limiter I added for the first two games is quite simple, might be able to do the same in Tiberian Sun.

    Does this happen with both scrolling methods? (Right click scroll and edge scrolling)

  • Anonymous's avatar
    Anonymous
    8 years ago

    @drone1066

    TSpatch was just updated to 2.0

    You can get it on the CnCNet website. Let me know if there are still issues.

    Note: Only singleplayer got the patch right now, CnCNet skirmish/Lan/Online will be updated soon

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