@s70ABlackHawk wrote:
@EinarThePillagerNo. It’s happening with all units. It draws the correct path but then doesn’t follow the path for like 2-3seconds. Freaken annoying. In fact I just had an inferno bomber go round and around on the same spot for about 5 seconds before it left the tile. OMG!!!! This is just unacceptable.
Even ground units? I think I experienced this before with a grenadier in a platinum map called twin pillars. I told the grenadier to move to the nearest pad then ordered him to move to the center pad when they stepped on the pad. The grenadier moved back and went around the nearby rock instead of heading straight to the center pad. They did something wrong with the path finding, They should fix them soon, or EA's going to frustrate players away cause of the screwed updates. A match could turn one sided cause your units refuse to follow your command and would deviate to what you originally planned to do.
@wktan3 wrote:
Playing game with all the imbalance. Drone rush which need two Pitbull or two bikes to win one drone. The drone are over powered with Pitbull and bikes been slower
The game is now all about rush. No more strategic. Getting boring.
That's where laser squads, missile squads and talons come in. I wish Nod had a cheap anti-air unit that's like the attack bike. Something like GDI's slingshot.