8 years ago
Suspicious Cheaters
I'm seeing some cheaters in the game who has faster build rate. It feels some opponents build twice as fast than normal even when the speed build bar is high while mine is low speed. Like I would hav...
@Mister_Crac wrote:
@captainreverb wrote:Ah, the old Lance Armstrong defense. There's so much cheating in this game it isn't even funny. Ion cannons every 10 seconds, churning out high cost units with no harvesters ...
Most claims about cheating are made by people who don't understand the game mechanics fully. Recently there was a guy who claimed their opponent was cheating. Turns out that their opponent's Centurion was not destroyed by an Ion Cannon blast. Well that's how this unit works, it has a shield that will absorb the first hit which it takes.
Everybody who claims that there is cheating should simply be forced to post the replay. I guarantee you that in 99% of all cases, there is no cheating where people think there is.
If you want to find out if its possible to cheat the game, go ahead and search in a search engine "C&C Rivals cheating device". I'm sure all that pop out would be for other games. My best bet for someone to actually cheat is to try and manipulate the code of the game itself. He could like double the rate of his harvesters. The server should check the client so the game remains unmodified. If its modified, then the person is trying to cheat. I wouldn't like anyone pushing out 4 harvesters at once for something like 20 tiberium or less.
still no evidence??
@DarkGarithos wrote:still no evidence??
I didn't want to search if it was possible to cheat or not. It seems to me tech is cheating. They may as well nerf the 2nd harvester and allow a 3rd and 4th one. 1st harvester has normal rate, 2nd has 75%, 3rd has 50% and 4th has 25%. The prices for each harvester should be changed, 1st is still 60, 2nd is 50, 3rd is 30, and 4th is 20. The army limit is also increased from 5 units to 7 to compensate for the number of harvesters.