Forum Discussion
BattaIia
7 years agoSeasoned Ace
1) Yea, once you monetize levels it's hard to go back. You take them away and all you get is thousands of charge backs and refunds. For now, better or worse, my guess is they are here to stay.
2) I'd rather decks be more restrictive than too generous. There are some decks I've built where the 6th card is meaningless so I just pick whatever I like, and other more competitive decks I'm thinking to myself that if I had 1 more slot I would have a counter to everything. Which is a bad thing =p
So for now, I'm happy with deck slots.
3) gotta keep KISS in mind when developing controls. Every time you add a drag or double tap you add room for error. "I tried to double tap my mg squad, but ended up moving them instead!" So in general, you wanna keep controls to a single tap which in itself is tough. But good ideas anyways, perhaps we will see them implemented.
2) I'd rather decks be more restrictive than too generous. There are some decks I've built where the 6th card is meaningless so I just pick whatever I like, and other more competitive decks I'm thinking to myself that if I had 1 more slot I would have a counter to everything. Which is a bad thing =p
So for now, I'm happy with deck slots.
3) gotta keep KISS in mind when developing controls. Every time you add a drag or double tap you add room for error. "I tried to double tap my mg squad, but ended up moving them instead!" So in general, you wanna keep controls to a single tap which in itself is tough. But good ideas anyways, perhaps we will see them implemented.
7 years ago
Although - EA's SW Battlefront 2 did de-monetize their card levels. After, what, 6-8 months? They went from being able to buy cards/crates to only earning those levels by experience.
There was fallout - but I do think most of the community accepted it as better. Now they make money off skins and Fortnite type stuff.
C&C rivals could do the same - you earn experience/level a unit by using it... then anything people have paid for up to that point is kind of locked in - you don't lose anything in the transition and save yourself a LOT of grinding.
There is EA precedent.
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