Tile blocking is inconsistent
Product: Command & Conquer: Rivals
Platform:Android Phone
List the specific devices you play with (e.g. iPhone 6s Plus, Samsung Galaxy S7) Sony Xperia Z3 Compact
OS Version Android 6.0.1
What is your Player ID? Mr Crac#GcdxpKY9
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug When a hex field is occupied by a unit of my own, I can walk through it with another unit of mine just fine. However, when a hex field is occupied by a unit of the opposing army, the field is considered as blocked. This is inconsistent. Either the tile in question should generally be considered as blocked for ground units when it is occupied (by a ground unit), or it should not. I am aware that C&C Rivals is not a 100% realistic battle simulator. But that does not mean that it should defy reality completely. So I would like to kindly ask you to change this behavior. Please also have a look at this thread, there are some interesting insights to be found: https://answers.ea.com/t5/Game-Information/tile-blocking/m-p/7366902#M3402
Steps: How can we find the bug ourselves? Try to walk through a ground unit of your own army. Try to walk through a ground unit from the opponent's army.
Connection Type Wifi
Please select your region Europe
Country Germany
Product: Command & Conquer: Rivals
Platform:Android Phone
List the specific devices you play with (e.g. iPhone 6s Plus, Samsung Galaxy S7) Sony Xperia Z3 Compact
OS Version Android 6.0.1
What is your Player ID? Mr Crac#GcdxpKY9
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug When a hex field is occupied by a unit of my own, I can walk through it with another unit of mine just fine. However, when a hex field is occupied by a unit of the opposing army, the field is considered as blocked. This is inconsistent. Either the tile in question should generally be considered as blocked for ground units when it is occupied (by a ground unit), or it should not. I am aware that C&C Rivals is not a 100% realistic battle simulator. But that does not mean that it should defy reality completely. So I would like to kindly ask you to change this behavior.
Steps: How can we find the bug ourselves? Try to walk through a ground unit of your own army. Try to walk through a ground unit from the opponent's army.
Connection Type Wifi
Please select your region Europe
Country Germany
Hi @Mister_Crac and thank you for the feedback.
I make sure to let the team know.
On a side note: Whilst the behavior might not be consistent, it is working as intended to give you the opportunity to move units to the desired spot without being blocked by your own units.