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Hi @Mister_Crac,
I'm not involved in the tech side and I'm taking this from a conversation that Gasty had on Discord. So, apologies if it doesn't make sense. If you have questions, I can try to answer or find an answer for you.
When issues happen, it's usually because the WiFi stability is below what our games technical architecture requires. Cellular data has strict requirements for stability, which is why Poor Network seems to happen more often on WiFi. I would guess that if you could connect directly to the router, then you should have less issues. Connecting to cellular data should also lessen the stability issues.
As for why it doesn't happen as often in other games - most games are server authoritative and use client side prediction/smoothing to hide micro stalls (aka 'Poor Network').
Hope this explanation helps.
Hm, I see.
I will try to find a solution that works without Wifi. I would prefer not having to upgrade my monthly data plan - it seems a little silly to do that just for a video game, you see... ;-)
Thanks for the reply.
- BattaIia7 years agoSeasoned AceActually, give rivals on data a shot. IT hardly uses anything. Tell you what, give me 3 seconds, and I'll get mine out for ya. So far 7.99 MB from march 1-13th. Pretty decent in my opinion. I'd recommend giving it a shot, just keep an eye on it for the first month.
- 7 years ago
@BattaIia wrote:
Actually, give rivals on data a shot. IT hardly uses anything. Tell you what, give me 3 seconds, and I'll get mine out for ya. So far 7.99 MB from march 1-13th. Pretty decent in my opinion. I'd recommend giving it a shot, just keep an eye on it for the first month.You are forgetting the updates. Currently, there is no way to tell this app to only update when there is a Wifi connection, is there?
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