When will you fix Flame Tanks and Disruptors?
Ive already explained the problem before, and Im sure the devs can find my posts if they wanted to. But since it hasnt been fixed yet:
Revert Flame tank health back to the previous update (5500?) and increase their cost by 10. Or revert their movement speed as well and increase their cost by 20.
Disruptors are seriously OP. Reduce their health. You know something is wrong when the toughest Nod tank (flame tank) is softer than just about every gdi vehicle past the predator. Infact, predators I believe have more hp than flame tanks right now. How insane is that?
So to recap: Increase flametank health to what it was in the last update (I believe 5500) and increade price by 10, or 20 if you decide you put their speed back to "fast"
Decrease disruptor health. They are so much easier to use and so much more powerful/spammable, but they still have more health than flame tanks. Jeez.
Disruptors are still broken, and flame tanks are still extremley fragile. If there is one thing that should be changed its the flametanks health back to 5500. Please fix this.