Forum Discussion
7 years ago
Who will actually read this? What was I thinking....
7 years ago
its sad that u start your post basicly with "wont touch p2w" because it has to be touched to make a more balanced game. apart from that i highly disagree with u on most points. gdi needs to have a better way to counter infanterie earlygame and stronger earlygame units to be able to compete with nod. lategame balancing we can look at as soon as we get bigger maps or different game modes to actually get lategame.
most important would be make the lvl difference way less significant because thats the biggest issue atm for most players
most important would be make the lvl difference way less significant because thats the biggest issue atm for most players
- BattaIia7 years agoSeasoned AceGood post, thanks for taking the time to write it up. Don't sweat the player above me who hasn't figure out how to play GDI yet.
Dev's have said they are interested in 2v2's and additional factions like scrin and forgotten, but they want to nail down the current game mode and nod vs gdi before throwing more wrenches into the machine. Case and point is said person above me who still can't figure out GDI, so can you imagine them trying to wrap their head around countering 2 or 3 factions? =p
They have ideas for new commanders, but want to fill holes in gdi/nod lineups with units before broadening out our commander lists.
Otherwise, plenty of decent suggestions. Again, thanks for taking the time to type this up =)
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