Forum Discussion
I've got the exact same problem. I really do hope they fix this soon, the sound is unbearable.
I've also got an issue with some lifts and normal doors, which emit a constant 'woop' noise that just repeats at infinitum. It's not as bad as the telekinesis doors, but it can get ery annoying after 5 minutes of it. Do you know if this is an issue as well, or is it just extremely bad sound effect design?
It's such a shame that the game launched with so many bugs, especially sound bugs, when this game's forte is supposed to be the atmosphere is creates.
PD funny thing I noticed, not wanting t go offtopic or anything, but I just thought I'd pu it here, is that some objects disappear once you open certain doors. For example, I found a helmet on the Greely and I though that it would be neat to bring it back to the inter-ship ship you have to move around, sort of like the gnome from half life. Well, I found out that as soon as you opened the second telekinesis door away from the room the helmet was originaly found, it disappeared, only to reappear again once you shut it. So no carrying friends with you on the journey I'm afraid ☹️
- Anonymous13 years ago
Looks like there is a thread called "[STICKY] Report your bugs here!" where eabastian says he will pass the bugs along to the studio.
I'm going to post there also, recommend others do too...not too sure how all this works, but I'd rather be shouting and waving my hands where the spotlight is shining.- 13 years ago
The bug has already been reported there. But hey, go ahead and post it again. Maybe it will light a fire under Vicerals butt.
About Dead Space Franchise Discussion
Recent Discussions
- 13 days ago
- 16 days ago
- 20 days ago