DSR FPS Tanking Issues
My rig
Ryzen 5600
Corsair 32GB DDR4 3200 RAM
Powercolour RX6600 8GB
Samsung 1TB 870 Evo SSD
Game is installed on the the drive above and I used to play on a RX580 8GB and that was terrible due to it been unsupported, but got my RX6600 2 months ago and I've decided today to continue the game and see how it runs. Playing at 1920x1080 native at medium settings no upscaling at all v sync on and fresh rate set to 144hz as I am using a Dell 144hz Freesync monitor and it looked decent and was playing a lot better far better, But after Chapter 10 before 11 I decided to grab what I missed and went back to certain areas.
In engineering the area with with the small tram it tanked to around 20fps until I left the area, the final area on Ageis VII it was all over the place inside rooms and I just went to start NG+ on medium diffuclty as I want to do my Plasma cutter run and the entrie first cutscene on the Kellion was a stuttery mess around 15fps until it finally loaded out of Nicoles vidlog. I swear it must be Devuno or something or the DICE engine because seriosuly I enjoyed the game finally after getting the 6600, even my friend plays it on a 6700XT 12GB and its still the same but ge gets higher FPS of course.
Why cant Devuno be removed its almost a year now this game has come out and at least patch something to make the exp more better it's a really great remake and I love the changes