3 years ago
Traversal stutter on PC
The PC version suffers from traversal stuttering, moving to new areas very often causes the game to stutter, this can also happen randomly from my experience. I have read 100s of reports on ResetEra ...
Hey everyone I wanted to check if this is still happening for anyone?
If so please let us know the following.
Platform:
PSN ID/Xbox GT:
Region:
Are you using an internal or external drive?
Are you using an HDD or SSD?
Date this issue started (is it still happening?)?
Is anything else happening?
If possible, share a Screenshot or Clip...
If on PC, please share a DxDiag
just looking through all the DxDiag's posted in this thread they all list nvidia gpu's, coincidence ?
@macatak wrote:just looking through all the DxDiag's posted in this thread they all list nvidia gpu's, coincidence ?
Maybe, but it could just be done to more people own Nvidia cards. Either way I hope the devs fix this soon, it's getting a little silly that it hasn't been fixed at this point.
I did a comparison of Dead Space and Spider Man, both games were capped to 120fps and settings were adjusted to hit that target 99% of the time.
The difference is night and day, Spider Man runs flawlessly (apart from the one massive spike in the middle, that's the only time the game has stuttered in 6 hours), while Dead Space is a stuttering mess. If I can web sling around a massive open world without stuttering I should be able to walk slowly around a ship without constantly hitching.
@AlfaOneSeven wrote:
@MrH999It’s hard not to feel like a “second-class gamer” at this point. PS5 had a launch bug that was as serious as ours, and they communicated quite heavily and had the problem fixed within 72 hours. PC is 9 days post-launch and still suffering from the same problem, with very little communication outside of a Reddit post asking for DxDiag’s and specs.
I love this game, and desperately want to be able to enjoy it. I wish they’d at least tell us they’re working to resolve it, instead of radio silence.
I've loved this franchise for a very long time and in general the remake is everything I wanted it to be. I spent £1200 upgrading my computer to be ready for it, only to have the experience ruined by stuttering, so I'm pretty upset honestly.
@macatak wrote:
@AlfaOneSeveni believe it's happening on all platforms
https://imgur.com/6zCPKFd
If Alex says so, I would 100% trust him. Digital Foundry and him especially are at the top of their field. I think we'll be getting his PC breakdown for Dead Space in the next couple of days, hopefully then we might actually get a fix (bad press from Digital Foundry always seems to magically speed up the process).
Hey everyone, I managed to figure out a workaround for a 95% stutter free experience.
Traversal stutters absolutely still exist, but he micro-stuttering is completely gone for me. The game still hangs at certain, reproducible areas (i.e. certain doorways, ramps, trams stations, etc..) but the overall stutter has been significantly reduced for me. I hope it helps you too.
I found a post on fixing stuttering in Jedi: Fallen Order, and was inspired to try it on Dead Space since they both use Frostbite. Are traversal stutters annoying? Yes. But with this solution it feels more like a "dropped frame" instead of a "frame-time" spike. Maybe @MrH999 can test to see if that's true or not. For now it will let me enjoy the game more while we hopefully wait for a patch. Cheers.
Thanks for the workaround, but that sounds worse than just not playing at all. Dropping from 120 to 60 FPS, removing gsync, just making the entire experience dramatically worse to partially resolve an issue just isn't gonna do it for me.
Perhaps for others, especially those already on 60hz displays, this'll be great, but I'll keep holding out.
@Xbob42 wrote:Thanks for the workaround, but that sounds worse than just not playing at all. Dropping from 120 to 60 FPS, removing gsync, just making the entire experience dramatically worse to partially resolve an issue just isn't gonna do it for me.
Perhaps for others, especially those already on 60hz displays, this'll be great, but I'll keep holding out.
Yeah, it's like cutting your legs off to lose weight.
Up.
Any updates EA? on the next patch, to fix the traversal stutter on pc. Because it's horrible and not plezant.
Yeah, EA's been awful quiet about this one. C'mon guys, don't leave a near-perfect game in this really poor state for no reason.
@Xbob42 wrote:Yeah, EA's been awful quiet about this one. C'mon guys, don't leave a near-perfect game in this really poor state for no reason.
I understand that things take time, but this is a major issue and I'm really surprised it hasn't been fixed yet. If the game was rubbish I would just move on, but it's actually great and I want to keep playing it, but not in its current stuttery state.
Well, EA? We're halfway through the week...