3 years ago
Traversal stutter on PC
The PC version suffers from traversal stuttering, moving to new areas very often causes the game to stutter, this can also happen randomly from my experience. I have read 100s of reports on ResetEra ...
Hey everyone, I managed to figure out a workaround for a 95% stutter free experience.
Traversal stutters absolutely still exist, but he micro-stuttering is completely gone for me. The game still hangs at certain, reproducible areas (i.e. certain doorways, ramps, trams stations, etc..) but the overall stutter has been significantly reduced for me. I hope it helps you too.
I found a post on fixing stuttering in Jedi: Fallen Order, and was inspired to try it on Dead Space since they both use Frostbite. Are traversal stutters annoying? Yes. But with this solution it feels more like a "dropped frame" instead of a "frame-time" spike. Maybe @MrH999 can test to see if that's true or not. For now it will let me enjoy the game more while we hopefully wait for a patch. Cheers.
Thanks for the workaround, but that sounds worse than just not playing at all. Dropping from 120 to 60 FPS, removing gsync, just making the entire experience dramatically worse to partially resolve an issue just isn't gonna do it for me.
Perhaps for others, especially those already on 60hz displays, this'll be great, but I'll keep holding out.
@Xbob42 wrote:Thanks for the workaround, but that sounds worse than just not playing at all. Dropping from 120 to 60 FPS, removing gsync, just making the entire experience dramatically worse to partially resolve an issue just isn't gonna do it for me.
Perhaps for others, especially those already on 60hz displays, this'll be great, but I'll keep holding out.
Yeah, it's like cutting your legs off to lose weight.
Up.
Any updates EA? on the next patch, to fix the traversal stutter on pc. Because it's horrible and not plezant.
Yeah, EA's been awful quiet about this one. C'mon guys, don't leave a near-perfect game in this really poor state for no reason.
@Xbob42 wrote:Yeah, EA's been awful quiet about this one. C'mon guys, don't leave a near-perfect game in this really poor state for no reason.
I understand that things take time, but this is a major issue and I'm really surprised it hasn't been fixed yet. If the game was rubbish I would just move on, but it's actually great and I want to keep playing it, but not in its current stuttery state.
Well, EA? We're halfway through the week...
Yeah, that's usually the best response community managers can give until the team gives them more information to report back with.
Considering they attempted a fix for this issue last week (although sadly unfruitfully), my gut feeling is that they are still actively working on the fix, but the issue may be more complicated than anticipated. If it requires changing how assets are loaded or streamed, it may take some time.
Best we can hope for is the betas they're pushing to the Steam depot is leading to a patch that attempts at that.
I get the frustration, though. I've paused my own playthrough until it's fixed, and I'd really like to get back at it.
updated depots 1 hour ago, must be some not on vacation 👍
beta_patch, beta_patch_stab, beta_testenv
testing branches i think, if there are updates in the depots we know the game is being worked on to an extent
Today Digital foundry will release the pc tech video.
https://twitter.com/Dachsjaeger/status/1623637475728973829?s=20&t=De5qMP0fSx8qJPVoFpar6A
It's gonna be a stutter mess. 😢