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Kibo_Kimpa's avatar
3 years ago

Traversal stuttering and bugs...

Well, that kind of stuttering is definetly not fun. The game starts to stutter in every new room if changing the graphics. If changing the Graphic settings to either lower or higher, the game HAS to re-do the shader cache, but it doesn't do that automaticly, manual removal of the "cache" file is required which is located in "C:\Users\USERNAME\OneDrive\Documents\Dead Space (2023)". After removing the "cache" folder, and letting the game re-compile the shaders again the traversal stuttering is pretty much gone (atleast for me). I know that I am not the only one who had this problem. 

There is also a bug that makes the player stop when running on certain floors that are going down. It's really interesting, because it stops you COMPLETELY, so you have to either go left or right because the game absolutely refuses to keep the player going forward for some reason. It's not a game breaking bug but it is a bug non-the less. 

The most game breaking bug I've got since launch was a but where the game enters a loading screen while playing and NOT LOADING A SAVE or going back to "Main Menu" so to say. The game then spawns the player in a x-tremely dark room with level 1 suit and empty inventory, the room has no floor, walls or roof, the suroundings are dark but Isaac will then just keep getting brighter and brighter.

There are alot more bugs that I honestly don't want to write about because I'm too lazy. It's been 6 months since the only patch update that we got, from the looks of it, might even be the last update for the remake. Why?

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