Forum Discussion

Anonymous's avatar
Anonymous
11 years ago
Solved

DA:I Inquisitor's face changed midgame.

I went through great care to make my dalish girl appear pretty typical, smooth skin without being like a baby's bottom, average facial structure, etc. So you can imagine how disappointing it is when I go into a conversation and discover that her face has suddenly become that of an old woman. Same tattoos but wrinkles and age all over the place.

is there a way to reverse this, or do I have to possibly lose hours of gameplay going back to a previous save where she isn't like this? Or is this even fixable? it's kinda disappointing and disconcerting.

  • Anonymous's avatar
    Anonymous
    11 years ago

    It's the stupid patch EA forced during the update today.  There is a workaround for the face issue but the graphics still aren't right and I keep having crashing all the time now.  Post below is copy/pasted:

    POST FROM BIOWARE:

    Hey Everyone,

    We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

    To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

    You will need to add a new command line parameter. To do this:

    Through Origin:
    Right click on the Dragon Age Inquisition title
    Go to game properties
    Type the command line parameter in the Command Line Properties box.


    Through shortcut:
    Right Click Shortcut
    Go to Properties

    Under target go to the end of the field and type the command line parameter into the box
    Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>

    In this instance, <quality setting> should be one of the following:

    Ultra
    High
    Medium
    Low


    An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

    Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

    It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.
    To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.
    Please be aware that changing settings to Ultra may impact performance on some machines.

    Sorry about any frustration this may have caused.

3 Replies

  • Anonymous's avatar
    Anonymous
    11 years ago

    It's the stupid patch EA forced during the update today.  There is a workaround for the face issue but the graphics still aren't right and I keep having crashing all the time now.  Post below is copy/pasted:

    POST FROM BIOWARE:

    Hey Everyone,

    We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

    To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

    You will need to add a new command line parameter. To do this:

    Through Origin:
    Right click on the Dragon Age Inquisition title
    Go to game properties
    Type the command line parameter in the Command Line Properties box.


    Through shortcut:
    Right Click Shortcut
    Go to Properties

    Under target go to the end of the field and type the command line parameter into the box
    Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>

    In this instance, <quality setting> should be one of the following:

    Ultra
    High
    Medium
    Low


    An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

    Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

    It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.
    To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.
    Please be aware that changing settings to Ultra may impact performance on some machines.

    Sorry about any frustration this may have caused.

  • after patch, player character face changes to pastey white... looks like an undead... 

    have noticed many items in the game, all shiney and plastic looking... even with the work around. And yes I have it set on ultra settings in the work around and in-game.

    wooden gates, cloth, hair, trees and plants....

    even wierd sun ray effects on a single tree in the middle of a wooded area ???

    windows 7 ultimate 64-bit

    I have dual r9-270s DCU II OC 2GB in crossfirex

    32GB XMS3 DDR3 1600Hz ram 

    fx-8350 8 core processor

    sataIII 6.0GB/s hdds

    40" lcd 1920X1080p 60Hz

    I am using the mantle api

  • Anonymous's avatar
    Anonymous
    11 years ago

    That definitely solved the issue for me.

    Odd that a patch caused it, but at least I know I didn't do anything wrong without knowing.