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Re: closing the rifts

IF you are controlling your created character, then it shouldn't be an issue as far as I know, but if you are trying to set them to an action and then move to another, I doubt it will work.  For whatever reason I can't get characters to remember actions once I leave them.  So if I tell Solas to light a blazer, then move to Sera, Solas will forget the command and run over to Sera.  Crappy programming in that respect.  But if I tell Solas to light a blazer and stay on him and unpause the game, he will light the blazer fine.

As far as rifts go...they are closed only after combat, so it really shouldn't make a difference honestly, just jump into real time, close the rift and move on.

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