Re: Game Testing
I understand the vast diversity of gaming systems out there, not to mention trying to craft a game for every platform (Which personally seems just a bit greedy to me) is not easy. But rather then creating something that "runs okay" on every system why not take the time, push back the date a couple more months or do staggered releases so you can work out bugs. Rather then this storm of bugs they have now they might have been able to improve on the versions for PC or Consoles before releasing for more resulting in a more sustained product.
Sadly this all reminds me of Early Access games, where a company promises a finished product eventually and never delivers. If EA wass actively hot fixing or even anything for this game I would be more behind the game. As it stands now I have seen little in the way of actual help from EA and it has been the gamers for the most part finding game fixes.
Personally a lot of the debugging in this game I have done has been to system files via hack programs and hex editors just to get the thing to run properly. I gave up after I spent about 5 hours coding rather then playing and just felt so betrayed by the company that I was literally doing their job fixing a game they should not have released for another couple of months at the least.
So while it is unfair to blanket them as being completely useless, I just feel like they rushed it too much. Even on high end machines this game has more isssues then anything. Not to mention the completely solid console states that have very unflexible varibles are having massive problems. That is why I have just a sore hate for EA and sadly Bioware, whom I loved in the past but now am considering never buying another game from either publisher after this and Sims 4.
Just seems like they want us to be unhappy. I did not do this to grab attention, it was more to express my personal disappointment in the company after appreciating them for so long only to watch their slow decay into garbage games to the point I can no longer justify wasting money on their "games" anymore, which is the death of a lot of my favorite franchises now.